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Drop rate on 16.

 
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Hureg
Disciple


Joined: 07 Aug 2006
Posts: 8

PostPosted: Fri Aug 18, 2006 8:59 am    Post subject: Drop rate on 16. Reply with quote

Is it normal for every single monster on 16 to drop a magical item?

If so... why hasn't anyone complained of it yet? And more importantly... why didn't the Alpha and Beta Testers make a fuss over it?


Consider this my first concern of many... I hate to say this, as it looks like you've put a lot of work into this but this game lacks the balance that made Diablo a classic.
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Ychiju
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PostPosted: Fri Aug 18, 2006 9:29 am    Post subject: (No subject) Reply with quote

Hm.. I also consider that as exaggerated. To an average player, level 16 is the only important level at all, and you cannot really speak of rarity of items. I guess the Hellfire mod Icestorm had the same: in level 4 of the Nest every monster would drop a magical item - I never experienced that myself though, because the game always crashes when entering the Nest. GhGh
Also you will find at least a million of gold in hell, so that you will always have enough and can buy whatever you want. That's not an ideal state, but I'm convinced that Labiri didn't do that mistakenly. Fiskio
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DoTToR_M
Tristram's Son


Joined: 13 Dec 2005
Posts: 615
Location: The Kingdom of Steel

PostPosted: Fri Aug 18, 2006 10:11 am    Post subject: (No subject) Reply with quote

Time is less and players are the same as the same is the desire to be strong. Many of us start to play diablo were students and had got less life troubles than now. I think the find level is made to create quickly medium level characters.
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tan_Gonarro=BH=
Dungeon Explorer


Joined: 07 Aug 2006
Posts: 79

PostPosted: Fri Aug 18, 2006 11:26 am    Post subject: Re: Drop rate on 16. Reply with quote

Hureg wrote:
Is it normal for every single monster on 16 to drop a magical item?

If so... why hasn't anyone complained of it yet? And more importantly... why didn't the Alpha and Beta Testers make a fuss over it?


Consider this my first concern of many... I hate to say this, as it looks like you've put a lot of work into this but this game lacks the balance that made Diablo a classic.


Actually there were some complainments about this matter already. Althrough you could miss them, as they were sort of off-topic discussion in a thread adressing some other issues as well: http://www.diablorebirth.net/forum/viewtopic.php?t=600
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Hureg
Disciple


Joined: 07 Aug 2006
Posts: 8

PostPosted: Sun Aug 20, 2006 4:17 am    Post subject: Re: Drop rate on 16. Reply with quote

Quote:
Actually there were some complainments about this matter already. Althrough you could miss them, as they were sort of off-topic discussion in a thread adressing some other issues as well: http://www.diablorebirth.net/forum/viewtopic.php?t=600


Heh, Fenni made a post and I missed it Smile
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emosewa
Dungeon Explorer


Joined: 06 Aug 2006
Posts: 61
Location: Germany

PostPosted: Wed Aug 23, 2006 7:52 pm    Post subject: (No subject) Reply with quote

Again, I don't like this droprate either. There are way too much crapdrops, for which noone cares at all, so it should be lowered IMHO.
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