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Official Update Suggestions (Specific Ideas)
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Zenda
Disciple


Joined: 25 Sep 2006
Posts: 6

PostPosted: Sun Oct 01, 2006 8:07 pm    Post subject: (No subject) Reply with quote

Hello,

"Fire Damage + Th combo would be deadly "

I don't see why that would be, on a melee weapon, but maybe I am missing something here. Could you please explain?

"Specific base item lvl and unique qlvl combinaton should ensure ..."

True, but if Labiri changes item levels, many existing items will morph and become invalid.

Zenda
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~DeeP~
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PostPosted: Sun Oct 01, 2006 8:30 pm    Post subject: (No subject) Reply with quote

@ Zenda : There are some plates giving "Fastest Attack Speed"...Plus not only swords and rings can boost TH...

Make 2+2 Smile
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~DeeP~
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PostPosted: Sun Oct 01, 2006 8:34 pm    Post subject: (No subject) Reply with quote

Endurio wrote:
tan_Gonarro=BH= wrote:
yes, if you had actually FOUND it (and such items shouldnt be easy to find at all, dropable only by h/h diablo for example). Besides it is normal that some items are better than others, thats te way the game works. You must manage with whatever you have atm (thats the place for astutes, golds and so on), but if you had luck and find better equipment it will replace the old one. Then again thinking your way astute makes enchanted useless and also king makes prince useless... and what sholud be done about it? Wink


I think both Deep and tan have a point there.

The weapon would definately make Gold jewelry and astutes useless, but it would be a nice addition to the game. In my opinion, the only solution to this would be to have the weapon but to have an extremely low drop rate of it. Any suggestions?



in 1.1b Bushido Pride is slightly modified and has a normal drop rate

Maybe in later versions LaBiRi will modify it like Tan's proposal, raising its drop rate , IMHO, 3-4 points under an enchanter/Crest/Godly, making Bushido Pride very hard to find...

But these are only ideas Smile
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tan_Gonarro=BH=
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Joined: 07 Aug 2006
Posts: 79

PostPosted: Sun Oct 01, 2006 9:48 pm    Post subject: (No subject) Reply with quote

Zenda wrote:

"Fire Damage + Th combo would be deadly "

I don't see why that would be, on a melee weapon, but maybe I am missing something here. Could you please explain?


What Deep meant is that this combination would be deadly in melee duels. The fire/lightning deals damage to the opponent at the close range, while high CTH prevents him from retreat - the attempt to move will almost for sure result in recieving significant physical damage with high possibility of reverse knockback. And this would be the end of fight in most cases.

Zenda wrote:
"Specific base item lvl and unique qlvl combinaton should ensure ..."

True, but if Labiri changes item levels, many existing items will morph and become invalid.


I may be wrong here (you're the modding expert aferall), but if the base item class would be newly added (and NOT replacing any other base item already used in mod) and no other items using this class existed before, then there should no morphing occure. Am I right?
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Arty~
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Joined: 24 Aug 2006
Posts: 156
Location: *Canada* T-dOt

PostPosted: Sun Oct 01, 2006 10:12 pm    Post subject: (No subject) Reply with quote

Templar Coat -

Type:Armor Unique

6% steal mana
40% all resist's
100% CTH
15-25 to all atrubutes
fire hit 6-10

Armoured Plate
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D4mn3d
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Joined: 11 Aug 2006
Posts: 95

PostPosted: Sun Oct 01, 2006 10:34 pm    Post subject: (No subject) Reply with quote

tan_Gonarro=BH=

Class Code above 155 would CRASH the game I guess, ask Labiri anyway

155 = Amulet
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~DeeP~
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PostPosted: Mon Oct 02, 2006 1:34 am    Post subject: (No subject) Reply with quote

Arty~ wrote:
Templar Coat -

Type:Armor Unique

6% steal mana
40% all resist's
100% CTH
15-25 to all atrubutes
fire hit 6-10

Armoured Plate


Hell no. -_-'
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Arty~
Dungeon Explorer


Joined: 24 Aug 2006
Posts: 156
Location: *Canada* T-dOt

PostPosted: Mon Oct 02, 2006 1:50 am    Post subject: (No subject) Reply with quote

~DeeP~ wrote:
Arty~ wrote:
Templar Coat -

Type:Armor Unique

6% steal mana
40% all resist's
100% CTH
15-25 to all atrubutes
fire hit 6-10

Armoured Plate


Hell no. -_-'

Triste FINE Triste
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Arty~
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Joined: 24 Aug 2006
Posts: 156
Location: *Canada* T-dOt

PostPosted: Mon Oct 02, 2006 2:11 am    Post subject: (No subject) Reply with quote

Chaos Plate - Base FPM Unique Armor

150-200 enchanted armor
5-20 to all atrubutes
resist all 20%
gain more exp
6-10 fire hit
altered DUR

DeeP you know thats a good idea and dont LIE Razz
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Volker_Kaudah
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Joined: 09 Jul 2006
Posts: 65
Location: Germany

PostPosted: Mon Oct 02, 2006 12:56 pm    Post subject: (No subject) Reply with quote

SHADOW PLATE

TYPE : brute plate

100-120% ac
10-30% stealth mode
infernal summoning 1-3 charges
3% life leech
drains life of the user
1-30 all attributes
_________________
Ist das Leben hart, schnapp dir die card!!
Mit dem Smile MANN, ruf die Brüder einfach an!!

In memory of "Mr. Nice Guy"
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~DeeP~
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PostPosted: Mon Oct 02, 2006 1:09 pm    Post subject: (No subject) Reply with quote

Arty~ wrote:
Chaos Plate - Base FPM Unique Armor

150-200 enchanted armor
5-20 to all atrubutes
resist all 20%
gain more exp
6-10 fire hit
altered DUR

DeeP you know thats a good idea and dont LIE Razz


HELL NO -_-'

Damn, it would be a great idea...But it's too "Unbalanced" -_-
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~DeeP~
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PostPosted: Mon Oct 02, 2006 1:09 pm    Post subject: (No subject) Reply with quote

Volker_Kaudah wrote:
SHADOW PLATE

TYPE : brute plate

100-120% ac
10-30% stealth mode
infernal summoning 1-3 charges
3% life leech
drains life of the user
1-30 all attributes


I simply LOVE that one. GG
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Volker_Kaudah
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Joined: 09 Jul 2006
Posts: 65
Location: Germany

PostPosted: Mon Oct 02, 2006 1:32 pm    Post subject: (No subject) Reply with quote

me too Smile

sry for spamming
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Ist das Leben hart, schnapp dir die card!!
Mit dem Smile MANN, ruf die Brüder einfach an!!

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Volker_Kaudah
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Joined: 09 Jul 2006
Posts: 65
Location: Germany

PostPosted: Mon Oct 02, 2006 2:54 pm    Post subject: (No subject) Reply with quote

how about that one :

THE GLADIATORS BANE

type : demoniacal armor
base armor class +75-135
+6 fire hit dmg
increased magic find
+5-20 dex
+5-25 str
-5- -30 magic
-5- -15 vita
_________________
Ist das Leben hart, schnapp dir die card!!
Mit dem Smile MANN, ruf die Brüder einfach an!!

In memory of "Mr. Nice Guy"


Last edited by Volker_Kaudah on Mon Oct 02, 2006 3:16 pm; edited 1 time in total
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Zenda
Disciple


Joined: 25 Sep 2006
Posts: 6

PostPosted: Mon Oct 02, 2006 3:05 pm    Post subject: (No subject) Reply with quote

Hello,

I still don't get how the combination of elemental damage and high tohit would be so deadly.

These attacks don't use normal tohit modifiers but are based on the character's Magic. So, it may actually be more useful for those who lack sufficient tohit to overcome their victim's high AC. I see that you need a certain tohit to keep your opponent from walking away, but wouldn't you need that regardless, to have a chance at winning at all?

Anyway, since there are many ways to reach sufficient tohit, as Deep explained so thouroughly, it hardly matters how much this particular item has, I'd think.

Morphing of items may occur whenever the list of possible items from a certain source changes. That should include adding new items. But looking the many additions in the latest patch, and the lack of reports on morphed items here, it seems as if Labiri found a way around it.

Zenda
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